Friday, September 7, 2012
The late Steve Jobs on Technology and Education
Q: Could technology help by improving education?
Steve Jobs:
I used to think that technology could help education. I've probably spearheaded giving away more computer equipment to schools than anybody else on the planet. But I've had to come to the inevitable conclusion that the problem is not one that technology can hope to solve. What's wrong with education cannot be fixed with technology. No amount of technology will make a dent....
Full interview @ Steve Jobs: The Next Insanely Great Thing
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Saturday, October 2, 2010
Social Media - Lethal invasion of Privacy
If you're 20 years old or younger, you probably grew up using computers, cellphones, iPods and Facebook. Photos, for you, are images not necessarily printed on paper. CDs are old hat. You take digital -- digital everything -- for granted.
In such a world, how easy is it to record and be recorded, to share your -- or someone else's -- most intimate secrets by posting them on the Web? All too easy.
Easy gathering and distribution of information are hallmarks of the digital age. They played out all too disastrously for first-year Rutgers University student Tyler Clementi.
Clementi committed suicide by jumping off the George Washington Bridge in New York on Sept. 22, three days after roommate Dharun Ravi, 18, allegedly made and streamed online a secret video of an intimate encounter between Clementi and another man.
Clementi's body was identified Sept. 29. Ravi and Rutgers freshman Molly Wei, also 18, have been charged with invading his privacy, and Middlesex County, N.J., prosecutors say bias-crime charges are possible.
Clementi even said farewell via Facebook: "Jumping off the gw bridge sorry."
Clementi's death has spurred fierce debate, on and off campus and on the Internet, about social media, changing notions of privacy, and whether or not what happened was a crime.
Emily Nussbaum, frequent writer on social media and privacy issues and editor at large for New York magazine, said, "I am completely baffled about why people don't make a distinction between what you do and do not post."
But she also sees three important forces at work in this story: "The availability and ease of the technology; the growing normalcy of porn, especially the rise of amateur porn, in which you post sexual images of yourself or others, and the social networking change in people's attitude toward privacy."
Neil Bernstein is an adolescent psychologist in Washington and author of "How To Keep Your Teenager Out of Trouble and What to Do If You Can't." He sees two trends converging: the "dilution of intimacy" brought about by the new media, and what he calls "behavior contagion," or the tendency of people to do what those around them are doing.
The Web can connect people in strong, healthy ways, Bernstein said. But the dark side is that our notion of intimacy may be diluted.
"There's a decreased empathy that sometimes comes with social media," he said. "Because they're online, people will consider themselves intimate with people they don't really know at all. And this has an impact on relationships."
Then there's "behavior contagion." All around you, your friends and acquaintances post information once thought "private": names of boy- or girlfriends, social plans, secrets.
Technology does change attitudes, and fast. "When phones became cameras," Nussbaum said, "every friend you had became your paparazzo. All the previous ethical boundaries about taking photos of someone else without express permission, which used to be seen as an invasion of privacy -- that's all but gone now."
Which leaves all of us vulnerable. Rob D'Ovidio, associate professor of criminal justice in the department of culture and communications at Philadelphia's Drexel University, says that low-cost, miniaturized recording technology is "entering the widespread public domain."
In the past, we needed to worry only about Big Brother: government and corporate entities with the power to gather and manipulate private info. "Now," said D'Ovidio, "we're in the era where we have to watch everyone, including other consumers, our colleagues, our classmates -- we have to watch everyone from now on.
"Big Brother has trickled down to the Everyperson."
Opportunity -- and temptation -- to misuse social media are everywhere. "The will to betray, the will to deceive, is out there," said Gary T. Marx, professor emeritus of social science at MIT. Social media simply make it easier.
Also involved is the culture of "pranking," with its overtones of humiliation, harassment and bullying. According to the Associated Press, since 2003 in the United States at least a dozen children or young adults between 11 and 18 have killed themselves after some form of cyberbullying. Perhaps best known is the case of 13-year-old Megan Meier of Dardenne Prairie, Mo., who hanged herself in 2006 after getting MySpace messages supposedly from a boy breaking up with her. The messages were really sent by the mother of a friend.
Much of the Internet debate focuses on whether what happened to Clementi amounts to a hate-crime against gays. Hayley Gorenberg, an attorney with Lambda Legal, a national gay-rights organization, said she was "terribly saddened" but not at all shocked to learn of Clementi's death.
"We know the rates of suicide among LGBT (lesbian, gay, bisexual and transgender) youth who do not feel supported are sky-high," she said. "Social media can be a fantastic source of support for youth who feel isolated, but the potential is there for depersonalization that removes perpetrators from the face-to-face interaction."
Based on an article in Times Union, a US-based online newspaper.
Thursday, July 1, 2010
Twitter means so many things...
Sunday, May 23, 2010
Rockstar: Only "Terrible Parents" Buy Our Games for Their Kids
Radio personality and Rockstar producer Lazlow Jones has a message for people who buy Rockstar games for their kids: "You're a terrible parent." Rockstar games are awesome. They're also most definitely not for kids. From Grand Theft Auto to Manhunt to the new Red Dead Redemption, just about everyone agrees that these are games that parents should keep far away from their children. And for those parents who do let their kids play them, because they don't know any better or they just don't care, Rockstar has a message: You suck.
"Our games are not designed for young people," said Lazlow Jones, who hooked up with Rockstar in 2001 by writing and performing in radio segments in Grand Theft Auto 3. "If you're a parent and buy one of our games for your child, you're a terrible parent."
"We design games for adults because we're adults," he continued. "There's a lot of kids' games out there that we're not interested in playing. Just like you enjoy watching movies and TV shows with adult themes and language and violence, that's the kind of thing we seek to produce."
He claimed that despite its reputation, Rockstar gets relatively little "pushback" from rating boards, although he noted that the videogame industry in general faces far greater challenges than other media when it comes to producing mature content. "If you tell a gritty crime drama with violence and profanity and call it The Sopranos you're handed a load of awards to put up on the shelf," he said. "You do the same and call it a videogame and you'll have certain organizations up in arms."
But times are changing and Lazlow thinks Rockstar deserves a lot of credit for "pushing the boundaries" of what's acceptable in videogames today. "I think ever since GTA IV came out and there were such rave reviews by major publications saying that this is actually art the restrictions about being politically correct have largely fallen away," he said.
Source: TheEscapistGame Addicts Arrested for Starving Baby to Death
3-month-old Starves to Death While Parents Spend Hours in Internet CafesGaming addiction turned horrifically tragic as the three-month-old daughter of a Korean couple starved to death while her parents were caring for a virtual daughter during a 12-hour MMOG session.
The couple, identified only as "the Kims" due to Korean privacy laws, had met in 2008 over an online dating site and subsequently married and had a child. The husband, 41, and the wife, 25 were both unemployed, living with the parents of the wife. Both spent most of their time at 24-hour internet cafes, notorious for crowds of gamers and dense cigarette smoke, even during the pregnancy. The couple called the police in September to report their daughter's death after returning from a 12-hour gaming session.
The autopsy results were chilling. The child, who had been born prematurely, died of malnutrition. The couple also admitted to feeding her rotten powdered milk as well as spanking her whenever she cried. The child was generally neglected in favor of an online daughter over the Korean MMOG PRIUS, which was consuming much of the couple's play time at internet cafes while their daughter was left alone and unfed.
South Korea has had serious problems with gaming addiction, which has led to a number of deaths via exhaustion in the past few years. "There's no certain clinical indicator to define 'game addiction' but our study shows that brain PET [scan] images of suspected online game addicts are very similar to that of a cocaine addict," Dr. Kim Sang Eun of Seoul National University Bundang Hospital said. The problem is reportedly even higher in Korea due to the nation's 95 percent broadband access, and the fact that there are more mobile phones in South Korea than there are people.
While obviously an extreme example, it is nevertheless one that cannot be ignored. Fortunately, most gamers aren't this irresponsible, but it's still a very real risk in our world.
Source: ABC News (4 Mar 20101)Tuesday, August 18, 2009
God Bless This Gadget
IF YOU HAD TO CHOOSE ONE WEAPON for fighting the next religious war, you could do worse than to pick an iPhone. . In recent months, the foot soldiers of religion have come out with a bevy of new programs designed to win converts and make religious practices more accessible. For those of the Jewish faith, iBlessing helps in figuring out which blessings go with which food, ParveOMeter keeps track of the t- waiting times between eating meat, and dairy, and Siddur gives prayer times based on one's GPS coordinates. Devout Roman Catholics will appreciate iBreviary, which pulls up and displays complete missal and principal prayers in Spanish, French, English, Latin, and Italian.
Ever since Galileo, the relationship between technology and organized religion has been uneasy. The printing press helped spread the Gospel and win new adherents to Christianity, but it
the right side of the next technology revolution.
Less than a year ago, the Vatican deplored "the age of the Internet and the mobile," in which, according to Cardinal Lombardi, the pope's spokesman, it's "more difficult than before to protect silence and to nourish the interior dimension of life." Since then, the pope has changed his tune. "Young people have grasped the enormous capacity of the new media to foster connectedness, communication, and understanding between individuals and communities, and they are turning to them as means of... forming networks, of seeking information and news, and of sharing their ideas and, opinions," he said in May.
Thank the
Not to be outdone, followers of Islam have begun battling over religion online almost as vehemently as they used to clash in the streets of
As the
By Evgeny Morozov from Newsweek July 27, 2009, p.11
1) What is the tone of the writer towards the use of technology in religion?
2) What is your own opinion about the issue? What do you think are its pros and cons? Relate your answer to your own experiences.

